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Intel Pushes Embedded 3D Camera to Turn Virtual Scene into Reality

Intel has unveiled for the first time perceptive computing that allows users to use computers in a more natural way. This year's CES, Intel further announced the launch of a new series of software and hardware products called RealSense technology, which will introduce human perception into Intel-based devices. Products include 3D cameras, which integrate 3D depth and 2D lenses. Computers can accurately identify the difference between foreground and background, and the relative position of objects through cameras. In software, they also work with third-party companies and developers including 3D systems (3DS), Microsoft Skype and Tencent to change the experience of perception. Make it a reality.

Mooly Eden, Senior Vice President and General Manager of Perceptual Computing Division of Intel, hopes to bring nature, intuition and immersion into the experience of computer use. As one of the first products in this new product series, Intel Real Sense 3D camera is the first device in the world that integrates 3D depth and 2D lens module, which will give the device a visual depth similar to the human eye.

The first Intel Real Sense 3D camera uses depth sensors and 1080p color lens, and can sense finger movements, achieve highly accurate gesture recognition and facial feature recognition, so as to understand human actions and emotions. It understands the prospects and backgrounds, allows for control over Interactive Augmented Reality, allows for simple 3D scanning of objects and more.

Intel RealSense 3D cameras will be integrated into more and more categories of Intel-based devices, including 2-in-1 devices, tablets, supercomputers, laptops and one-machine designs. Acer, Asus, Dell, Fujitsu, Hewlett-Packard, Lenovo and NEC will launch products with this new camera as early as the second half of 2014.

Intel RealSense technology will bring new immersive experience, including changing people's collaborative work through videoconferencing, enhancing learning and teaching experience through augmented reality technology, and immersive game experience, the ability to capture and share 3D images.

Intel and Microsoft are working together on Skype and Lync to showcase a new video phone experience. The new 3-D camera allows users to control and delete the background of the portrait while making video calls, presenting only the caller, not the scene behind him. With this feature, people will have more choices - they can change the way the background is presented, or they can cancel each other's background to share PPT presentations, watch movies or sports events together.

Education is also a big area that Intel believes can make full use of this perception technology. The company believes that gestures, voice and touch will encourage children to participate more actively in games that incorporate learning content. Intel demonstrated on the platform that children over 3 years old can use arm and hand movements, voice and touch to enhance their experience, thereby learning to improve basic reading and writing skills.

In addition, 3D printing company 3DS will introduce scanning, editing and 3D printing software applications to consumers on Intel architecture devices equipped with Intel Real Sense 3D cameras. 3DS also plans to provide developers with 3D scanning technology through the Intel RealSense software development toolkit.